The problems with Mass Effect Andromeda are not the kind that earn games poor ratings or the kind that cause fans to become irrationally irate–although,…
Back in March—the day it came out—I started playing Mass Effect Andromeda. But I am an academic and it is spring, so I’m still playing…
Having finished Dishonored 2, there are all sorts of things which strike me about the similarities and difference between the sequel and its predecessor. Most…
First, an apology. As was the case for so very many people, the latter half of 2016 was fairly horrific for me, which meant that…
It is rare for a videogame to really capture something essential about the squishy center of what makes us human. Most videogames are more interested…
This week I revisited an old game that I’ve known existed for a while–Every Day the Same Dream, a little Flash game developed as part…
The most recent episode of Tropes vs. Women in Video Games, “Lingerie is Not Armor” (2.3), follows up on its predecessor, “Body Language and the…
Recently, I started playing The Witcher 2 because of a coincidence of it being on 360 for free with Gold and because for a while…
The theme of episode two (season two) of Anita Sarkeesian’s Tropes vs. Women in Video Games is “Body Language & the Male Gaze.” It’s probably…
Harold Goldberg’s All Your Base Are Belong to Us epitomizes the central ideological premise of much of games journalism today–in both the good and the…