by Kristin Bezio I have now reached that point in the game – which happens to a certain extent in any game, I think, although…
by Kristin Bezio As I continue playing, not much seems to be changing in terms of gameplay other than the expected “more aliens” per mission,…
by Kristin Bezio So I haven’t played very much in XCOM: Enemy Unknown yet, about forty-five minutes, and most of those I spent horribly confused….
by Kristin Bezio To be fair, I did watch someone play most of the game. Many of those moments repeatedly. And if I wasn’t in…
by Kristin Bezio Editor’s Note: Welcome to our new readers. If you want to comment or share this, do so knowing Kristen is a feminist…
By Kristin Bezio originally posted in Playing at Leadership: Games, Gaming, & Leadership Studies In the last twenty-four hours or so (less, really), there have been…
by Kristin Bezio (originally posted on Playing at Leadership: Games, Gaming, & Leadership Studies) Following today’s announcement of the development of Rise of the Tomb Raider – the…
By Kristin Bezio I recently picked up two collections of essays on gender and games compiled primarily by and for women. The first, From Barbie…
by Kristin Bezio Several months ago – yes, I’m sorry, I’m a bad slacker of a game critic – I heard an NPR story about…
By Kristin Bezio (Originally posted in Playing at Leadership) About a week or so ago, I received a new comment on an old TLF post…