Posted on 31 May 2008 by r
Main points
1. As media consumers become amateur media producers with an (at least perceived) economic stake in a media production, it has become more important for scholars to examine the legal and public policy implications of these fan productions and the communities that create them.
2. Communications theory that has informed most political economy/legal scholarship is [...]
Filed under: attribution, authenticity, convergence culture, copyright, fair use, fan fiction, fan labor, fandom, fangirl, fans, meta, participatory culture, presentations | No Comments »
Posted on 24 April 2008 by r
Last week the testimony ended in the Harry Potter Lexicon case regarding whether J.K. Rowling can prevent the print publication of the Lexicon, a non-licensed encyclopedia of the Harry Potter universe. While barely mentioned during the trial, this case is not just about one unwanted book, but concerns the entire Harry Potter fan community.
From most [...]
Filed under: Cultural appropriation, Harry Potter, authenticity, copyright, fair use, fan labor, fandom, fangirl, fans, fanworks, intellectual property, the best fan or customer is mad | 1 Comment »
Posted on 4 January 2008 by r
The study, Recut, Reframe, Recycle: Quoting Copyrighted Material in User-Generated Video, suggests strongly that remix culture is not only socially acceptable, but should also be legally acceptable because transformative reuse falls within the fair use exception/defense to copyright. The issue of using portions of copyrighted material in videos as a form of quoting has previously [...]
Filed under: Cultural appropriation, copyright, cultural ownership, fair use, fandom | No Comments »
Posted on 18 December 2007 by r
Somehow I haven’t yet posted about The Organization for Transformative Works, a new non-profit
established by fans to serve the interests of fans by providing access to and preserving the history of fanworks and fan culture in its myriad forms. We believe that fanworks are transformative and that transformative works are legitimate.
As shown by the first [...]
Filed under: fair use, fandom | No Comments »
Posted on 14 November 2007 by r
As part of a recent upgrade in its video system, Major League Baseball (MLB) forgot about the most important factor for their continued success: rabid fans!
A megafan (why is this term only acceptable for sports fans?) complained about how the online games he bought were lost under the new DRM system. This would be the [...]
Filed under: fair use, intellectual property | No Comments »